version 3.2
Autograph is new dynamic software for teaching calculus, coordinate
geometry (2D and 3D), statistics and probability.
| Prices in NZ dollars. Excludes GST (NZ only) and freight |
| Autograph 3.2 single user |
ag0001
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180.00 |
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| Autograph 3.2 50-user licence |
ag0050
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1050.00 |
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| Autograph 3.2 School Site Licence |
ag00site |
1350.00 |
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| Autograph 3.2 Extended School Site Licence
(Students can use at home) |
ag00esite |
1950.00 |
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Autograph is a dynamic PC program operating in 3 modes:
1D - Statistics & Probability
2D - Graphing, coordinates, transformations and bivariate data
3D - Graphing, coordinates and transformations
Autograph 3.20 can run on Windows 2000 (SP3), XP and VISTA
Requires 300Mb of disk space and at least Internet Explorer 5.
For 3D pages the graphics card and driver should support Direct3D v9 or higher.
MAC users (pre-Intel) will require the Virtual PC application, and Autograph's Statistics and 2D pages work fine. Unfortunately Microsoft have yet to implement Direct-X for the Virtual PC, and so for the time being the 3D pages cannot yet be run on a MAC. Apologies for any inconvenience this will cause.
Intel MAC users who have installed Windows and "BootCamp" or Parallels will be able to run Autograph normally.
Installing Autograph on a Network?
Click here to download our 10-page guide to network installation.
1D Statistics and probability |
Data Sets and Groupings
Data entered as either raw or grouped
- Continuous or discrete data
- Transform a data set
- Dynamicly change class width on grouped data
Generate data from probability distributions

Representations of data
- Histograms including frequency density
- Cumulative Frequency diagrams
- Box and whisker diagrams
- Dot plots
- Mean and three standard deviations
- Line graph
- Moving average
- Stem and leaf
- Statistics box with set size, mean, standard deviation
- Table of statistics and tabulated values
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- Operations with data sets
Measurments of histograms and cumulative frequency diagrams Sample from data sets, demonstrating the central limit theorem.
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Probability distributions
Plot and sample from
- Rectangular (discrete or continuous)
- Binomial
- Poisson
- Geometric
- Normal
- User defined, continuous or discrete

Measurments and hypothesis tests fitting to data/ fit dependent |
2D Graphing |
- Creation of interactive objects based on moveable points.lines, vectors, conics, polynomials, shapes, data sets.
Shapes and transformations
Shapes either from a set of points or from a list of presets. Transformations including
- stretches
- shears
- reflections
- rotations
- enlargements
- translations
as well as arbitrary matrix transformations. Transformed objects update as the original object changes and can be chained. Rotations and enlargements can be animated, changing the value of the parameter, as can matrix transformations.
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Vectors
Create as an interactive object using points or with cartesian or polar coordinates. Vectors can be added, subtracted, multiplied, duplicated, have the angle between them found and can form the basis of straight lines and translations.
- Equations
One line true notation entry in explicit, implicit, parametric, piecewise, and polar forms.
Slow plot allows you to draw curves incrementally, stopping at important points.
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- Calculus
Differentiate, find the area below a curve or between two curves. Integration treated as a first order differential equation.
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Differential equations First and second order solved. Plot slope field. Boundary conditions specified interactively.
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Numerical methods
Bisection solution. Newton Raphson method. Step forwards and backwards.

Numerical integration. Rectangle, trapesium and Simpson's methods. Animated the number of divisions.
Tangents and normals
Plot tangents and normals to curves; evolute draws these in many places along the curve, often leading to striking shapes.
Scatter graphs
- Data sets from points, files or entered through Autograph's spreadsheet
- Least squares regression graphically illustrated
- Fit straight lines, polynomial or fit your own equation to the data

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Three dimensional graphing |
Points as the basis of objects
Form objects including:
- shapes
- lines
- vectors
- planes
Shapes
Either form shapes from joined triangles or select from a list of preset shapes
Transform shapes:
- Rotations
- Reflections
- Enlargements
- Translations
as well as arbitrary matrix transformations.
Lines and planes
Lines and planes from points, vectors or equations. Intersection of:
- Lines and planes
- Two planes
- Three planes
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- Vectors
Vectors created from points or entered in Cartesian form. Add, subtract, copy, vector and scalar products.
- Equations
Explicit, implicit, parametric, spherical and cylindrical polars
Draw normals and tangets to surfaces and parametric curves Acceleration and velocity vectors to parametric curves

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Extra features for the classroom |
- Customisability
Everything from the selection behaviour through the backgrounds, behaviour of axes and thickness of the lines to the layout of the toolbars
- Interactive whiteboard friendly features
An on-screen keyboard allows you to enter equations without returning to your computer.

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The scribble tool lets you draw directly onto an Autograph page, avoiding the layer system used by some manufacturers Many results are displayed in the status bar; to make these more visible from a distance these can be duplicated in a larger font in the status box. Whiteboard mode sets Autograph's preferences in a way that is suitable for use with a data projector.
Instructions window
Leave instructions for pupils to follow embedded in a saved Autograph file.
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